Game Design

Click any of the projects below to see more about them, my role(s) in their development, and for links for where you can play them yourself.

Solo Projects

The Jagged Time

The Mockingbird

Descend

Polaris, Idaho

Team Projects

Lead Designer

Shadow Doge

Narrative Designer

C’est la vie

Systems Designer and Researcher

Divine Affaire

Narrative and Game Designer

That’s Nice, Sweetie

Gameplay and Level Designer

Black Hole Salvage

Designer and Lead Writer

Do No Harm